Anyone have any luck packaging and deploying the unreal editor? I can package the epic game launcher fine on its own, but error out on dmg creation if the editor is included. Also tried as two separate packages and again fail on dmg creation. It will roll up in pkg with out error at creation, but being over 8GB the PKG created is not complete and will error on install. The size of the editor makes it desirable to have deployable from jamf rather then having to install individually. Any input that can be provided is greatly appreciated!
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